JAMIE YEATES:
I used the point cloud visualiser addon for Blender to add a node tree to Aron’s file. This method works well because it creates a shader that uses the original colours. I am interested in how the point cloud information can be sculpted, manipulated, dissolved, or added to. Maybe multiple point clouds potentially sharing one shader. I don’t fully understand the nodes I have used; as you can see, it can be a bit hit-and-miss.
ARON SPALL:
This is a macular map of my eye. Following on from Ksenia’s bacteria images I followed the thinking of scale and scientific conventions of visualising data. There was also the circular shapes of the illustrations. Together they led me to this video I recorded of the machine that scanned the back of my eye. I’m interested in these cameras and the images they produce.
There is one called Optical Coherence Tomography: OCT Scan, that scans the eye in 3d, enabling them to turn the scan and see layers of the eye from different perspectives.
The other image is a still from a video of a scan of landscape in the Peak District. It’s the ground covered in heather. There is something in the eye scan that reminded me of it, the layering, movement and fragility. I liked the shift in scale again and thinking about the scanning process at these very different scales and for such very different purposes.