What is the afterlife of a platform, a drawing, a game world, an archive, a website, a space? What does it mean for these entities to end? And what does it mean to resurrect them digitally — and who has the power to do so?
This time .RAW invites to think with what remains: images that continue circulating long after their resolution drops; buildings that outlive their functions; servers that hum after users leave; archives that preserve and distort; bodies that migrate into data; sounds that echo long after the source is gone. We are interested in afterlives between physical and digital terrains — mutated, awkwardly resurrected, unsettling, ambiguous transformations and haunting farewells.
We welcome contributions from illustrators, designers, architects, musicians, coders, anthropologists, sociologists, archivists, and anyone feeling these questions resonate with their research and practice.