.RAW is a slow publishing magazine drawing cross-disciplinary connections in arts and humanities, sketching out lines between people, projects, and ideas that oscillate between the digital and the physical.
.RAW highlights research at its initial or interim stages, allowing practitioners from various fields to accumulate material for further projects or papers, meet potential collaborators, and present research to public.
#3 AFTERLIVES
#3 AFTERLIVES
#3 AFTERLIVES
#3 AFTERLIVES
OPEN CALL
OPEN CALL
OPEN CALL
OPEN CALL
OPEN CALL
OPEN CALL
OPEN CALL
OPEN CALL
Send your 150-300 word expression of interest via the form below:
Formats may include:
  • visual essays
  • conversations
  • experimental collaborations
  • short reflective texts
  • excerpts from practice-based research projects
  • fragments of papers/essays
Possible areas to explore:
  • digital cemeteries and memorial platforms
  • abandoned buildings and digital restoration
  • photogrammetry and 3D scanning as flawed preservation
  • glitch as residue
  • archives, museums, and forgotten collections
  • migrant memory and ghosts of displacement
  • dead games and server ruins
  • AI resurrection and synthetic voices
  • field recordings of disappearing spaces
  • obsolete tools and discontinued technologies
What persists after something is supposed to end?

This time .RAW invites to think with what remains: images that continue circulating long after their resolution drops; buildings that outlive their functions; servers that hum after users leave; archives that preserve and distort; bodies that migrate into data; sounds that echo long after the source is gone.
We are interested in afterlives across physical and digital terrains — not as nostalgia, but as transformation.

What is the afterlife of a platform, a drawing, a game world, an archive, a glitch, a website, a space? What does it mean for these entities to end? What does it mean to resurrect them digitally — and who has the power to do so?

We welcome contributions from illustrators, designers, architects, musicians, coders, anthropologists, sociologists, scientists, archivists, and anyone feeling these questions resonate with their practice.
.RAW is inviting contributions to the third issue, AFTERLIVES.