What is the afterlife of a platform, a drawing, a game world, an archive, a website, a space? What does it mean for these entities to end? And what does it mean to resurrect them digitally — and who has the power to do so?
This time .RAW explores visual afterlives between physical and digital terrains — mutated, awkwardly resurrected, unsettling, ambiguous transformations and haunting farewells.